cat
New Member
Posts: 49
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Bugs
Mar 2, 2009 22:38:49 GMT -5
Post by cat on Mar 2, 2009 22:38:49 GMT -5
Message problems?
I have been getting messages that carries only the date, and nothing else.
Especially the private messages and the espionage messages
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Bugs
Mar 3, 2009 0:32:22 GMT -5
Post by blackknight on Mar 3, 2009 0:32:22 GMT -5
um on the note of messages i sent my fleet of battleships (100,000) to defend a planet of mine and its giving me a message for each one saying that it didn't find recources there im fine with one or two messages but can we get rid of the 100,000 message plz
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cat
New Member
Posts: 49
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Bugs
Mar 3, 2009 3:33:00 GMT -5
Post by cat on Mar 3, 2009 3:33:00 GMT -5
In my case, getting messages, especially the private messages, with only the date is really frustrating, for I don't even know who is sending the message, and what for.
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Bugs
Mar 3, 2009 11:06:37 GMT -5
Post by Dragon on Mar 3, 2009 11:06:37 GMT -5
I have yet to experience this and I can see how it can frustrate one.
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cat
New Member
Posts: 49
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Bugs
Mar 4, 2009 0:47:34 GMT -5
Post by cat on Mar 4, 2009 0:47:34 GMT -5
I think I've located yet another bug. It happens when you stack up the building processes.
Let's say we have 5 items stacked. The top one (the one which is in the process) still has 5 hours to go.
The second one (the one just below the first one), according to the building list, should have taken 3 minutes to finish.
Now here how you locate the bug.
Kill the first process (the one which still has 5 hours to go). When the first item is gone, the second one in the cue jumps to the top.
Here's the perculiarity:
When the second item (the one that ought to take 3 minutes to complete) jumps to the top and start processing, suddenly the count-down clock says it has 7 hours to go !
Let's say the 3rd item in the list should have taken 20 minutes to finish.
When we kill the 2nd item, and the 3rd item jumps to the top, suddenly the count down clock shows 4 hours !!
I have tested this on Safari, FF, and Chrome. All found this peculiar bug.
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Bugs
Mar 4, 2009 7:36:07 GMT -5
Post by kalambong on Mar 4, 2009 7:36:07 GMT -5
Bad news !! No count down clock in Building !
Research section still ok.
Building section, all of them just stacking up, not moving.
Please do something !
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Bugs
Mar 4, 2009 13:55:44 GMT -5
Post by Megatron on Mar 4, 2009 13:55:44 GMT -5
For ''Orbital Defense Platform'' we need ''Quantum Physics (Level 3)'' but at oficer maximum is lvl 2 Quantum Physics The requirment is for the Tech and not for the officers
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Bugs
Mar 5, 2009 13:34:48 GMT -5
Post by Dragon on Mar 5, 2009 13:34:48 GMT -5
I think I've located yet another bug. It happens when you stack up the building processes. Let's say we have 5 items stacked. The top one (the one which is in the process) still has 5 hours to go. The second one (the one just below the first one), according to the building list, should have taken 3 minutes to finish. Now here how you locate the bug. Kill the first process (the one which still has 5 hours to go). When the first item is gone, the second one in the cue jumps to the top. Here's the perculiarity: When the second item (the one that ought to take 3 minutes to complete) jumps to the top and start processing, suddenly the count-down clock says it has 7 hours to go ! Let's say the 3rd item in the list should have taken 20 minutes to finish. When we kill the 2nd item, and the 3rd item jumps to the top, suddenly the count down clock shows 4 hours !! I have tested this on Safari, FF, and Chrome. All found this peculiar bug. This was the first bug I came across in my first ever attempt ultra fast pace games. It happens when you build a Robotics Factory and/or Nanite Factory. Lets say you have a building queue of: 1. Nanite Factory Lv5 (10 minutes) 2. Metal Mine Lv20 (10 minutes) 3. Metal Mine Lv21 (20 minutes) As soon as the Nanite Factory is built, it is supposed to halve the construction time yes? Since the Metal Mine was in the building queue before its build time was cut down..it will begin to build with its original build time of 10 minutes unless you clear the building queue and start to build the Metal Mine again. Additionally, if you cancel the Metal Mine Lv20, it will begin to build Metal Mine Lv21 at its own original build time of 20 minutes as it was in the build queue when the Nanite Factory was upgraded! I hope this didn't get too confusing. BTW cat I just experienced this 100,000 messages thing this morning through ACS Defending my friend's planet. The more ships you have ACS Defending...the more messages per second will generate. And kalambong thats terrible...however its happened to me on more than 1 occasion on a similar game to this (Spacewarz)...I don't know how it was fixed, but I left my planet for a while and came back to build stuff later and then it worked just fine.
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sweetmady
New Member
Spiritus dominatus, Domine, libra nos, From the lightning and the tempest, Our Emperor deliver us.
Posts: 14
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Bugs
Mar 7, 2009 9:56:02 GMT -5
Post by sweetmady on Mar 7, 2009 9:56:02 GMT -5
hey .
my moon Kronus was destroyed today .... the odd thing is that it still appears on my Overview page .
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Bugs
Mar 7, 2009 13:06:46 GMT -5
Post by Dragon on Mar 7, 2009 13:06:46 GMT -5
Mine did that too! But its nothing serious...more like an image that shouldn't be there and a broken link. lol
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Bugs
Mar 11, 2009 22:17:05 GMT -5
Post by blackknight on Mar 11, 2009 22:17:05 GMT -5
ok well my terraformer is bugged ill upgrade it and it will show i have spaces to build however the place where it says "Building Level #" says "total feilds occupied"
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Bugs
Mar 12, 2009 15:40:22 GMT -5
Post by blackknight on Mar 12, 2009 15:40:22 GMT -5
ok another bug... when i try to build my shipyard i get this error
-66 < 0Hacking Attempt!
EDIT: ok i actually can't make anything on that colony because of that error
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Bugs
Mar 13, 2009 7:45:07 GMT -5
Post by Dragon on Mar 13, 2009 7:45:07 GMT -5
LOL bk u haxor xD
(jk jk)
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Mar 15, 2009 17:19:07 GMT -5
Post by lovalova on Mar 15, 2009 17:19:07 GMT -5
Hi there i have some bug id like to be fixed, i see that some officers have until level 100 and 50 some, but at some moment i dont receive minor level upgraded and no dark matter, so how do i complete all oficers? btw noticed something more, i had metal mine 42, and to upgrade to level 43 it was 10 mins and few seconds, my nanites before that finish level 21 and instead of the time of the metal mine come down 5 minutes(nanites work 2x faster by level) it only came down 2 min pls answer this!
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Bugs
Mar 16, 2009 5:57:31 GMT -5
Post by stef92 on Mar 16, 2009 5:57:31 GMT -5
ok,i'm in vacantion mode abaut 4 days and I can't retire from the vacantion mode...can you fix that??
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